


DLC
What does it take to contain a galaxy? In the Grand Archive, uncover and showcase the rarest treasures across the cosmos, both living and inanimate. Amass an unparalleled collection of xeno-geological artifacts, relics of forgotten civilizations, and untamed space fauna in your Grand Archive, a groundbreaking new megastructure.
9 months of development
13 developers involved
New collection system with over 250+ items
Implemented two new varieties of fully animated space creatures
3d Assets, VFX, UX, SFX content produced
DLC
This mobile project was our early foray into the expansive universe of Stellaris, reimagined as a mobile tactical card game. Drawing on the experience we gained from bringing Faeria to mobile, we partnered with Paradox to explore how the deep strategic themes of Stellaris could be distilled into an accessible and compelling card-based format. While Lost Empire: Relics reached soft launched and ultimately got canceled, it marked a meaningful creative collaboration and helped us deepen our expertise in adapting complex PC gameplay for mobile platforms.
14 months of development
12 developers involved
iOS & Android
DLC
Delve in the Shroud. End the cycle.
The Psionic Plane is vast and full of perils. Shadows of the Shroud is the ultimate expansion for those who seek to master the unknown behind the veil, offering a complete overhaul of the Psionic Ascension Path. Moral actions, patron allegiances, and the ever-present risk of total annihilation will now shape your connection to the entities that live on the other side.
13 months of development
16 developers involved
New "Psionic Ascension" path
Implemented an extensive "Psionic Aura" system
New Mindwarden Enclave and story line
Two new fully animated shipsets: Psionic and Mindwardens
DLC
Every adventure requires a step into the unknown… Astral Planes offers you the chance to chart your own path, navigating an array of wonders and dangers alike. Travel through Rifts in space and time for a glimpse of strange, new realities. What will you discover, in a universe beyond limits?
9 months of development
12 developers involved
Extensive branching narrative system created
New core systems and technologies
VFX, UX, SFX content produced
